This course is an integrative experience that brings together all components of the undergraduate computer science curriculum in an applied, hands on real world setting. The students work together to complete an interactive simulation or videogame under the supervision of the instructor. The course is a writing intensive class in which the student writes regular reports discribing his/her progress toward completing the project. The course is three credits lecture and one credit lab. Prerequisite: CS 45201, 43901,43005, and 48101.
Working in a group (4-5 members) design, implement, and demonstrate a video game or interative simulation.
The project teams will produce an initial report describing their project, its goals and a time line for its implementation. Over the course of the rest of the semester that report will be update with completed software and documentation. Reports are submitted to Blackboard and source code to the class software repository.
After the initial design phase, approximately every two or three weeks each team will present a progress report to the class discussing what they have accomplished and discussing any revisions in project time lines and goals. Each member of the team will also submit a weekly report describing what he/she did to advance the project during that week. The project reports (team reports and weekly team member reports)will account for 60% of the class grade. The team reports will be submitted to BlackBoard and given verbally in class. The weekly member reports will be upload to BlackBoard by Monday each week. The grades for a team project reports and the weekly member reports will be determined by quality of the implementation and the clarity of the report. Each member of the team will be expected to give a team report.
Each student will write a final report describing what (s)he contributed to the project and participate in the final group report on the project. The final report and presentation will account for 20% of the grade.
Class and Lab Participation (class presentation, lab interactions, lab productivity, class discussions, finding solutions to posted problems, etc): 20% of the grade.
The class time and lab time are for planning, trouble shooting, and problem solving, not for project coding. Students are expected to do most of their development work outside of classes and lab. When project development has started evidence of weekly code development is required.
Instructor: Arden Ruttan, 270 MSB. Phone 29066. User ID. ruttan. It is best to send me email when you wish to contact me.
Office Hours: 1-3 TH and by appointment.
Please note the University Policy on Cheating and Plagarism and the potential penalties associated with those activities
University policy 3342-3-18 requires that students with disabilities be provided reasonable accommodations to ensure their equal access to course content. If you have a documented disability and require accommodations, please contact the instructor at the beginning of the semester to make arrangements for necessary classroom adjustments. Please note, you must first verify your eligibility for these through Student Disability Services (contact 330-672-3391 or visit www.kent.edu/sds for more information on registration procedures).