Course: CS 38101 |
Fall 2015 |
CRN:12601 |
|
Time: 9:15-10:30 |
Location: 162 MSB |
Arden Ruttan |
Office : 270 |
Phone : (330) 672-9066 |
Mail address : ruttan@cs.kent.edu |
Office Hours : M-H 2-3, TT and by appointment |
|
Grader: Arden Ruttan |
Mail address: ruttan@cs.kent.edu |
Office : 270MSB |
Office Hours : M-H 2-3, and by appointment |
The goals of this course are to provide introductions to event driven programming, game engine scripting, game engine class structures,learning to plan and to report on a significant programming project, learn to work in programming in teams, and learn to use standard game development environments, in particular the Unity3d development platform.
The course will assume a good background in programming in C++.
Lecture material will be taken from
notes provided by instructor.
Any Safari book on C# programming.
Required software
Unity version 5 Personal Edition (free)
Grades will be assigned according to the following scale:
A : 94-100.
A- : 90-93.
B+: 87-89.
B : 84-86.
B- : 80-83
C+: 77-79.
C : 74-76.
C- : 70-73
D+: 67-69.
D : 60-66.
F : 0-59.
Grade Calculations.
Assignments 40% .
Project 40%
Class Participation 10%.
Attendance 10% (Class attendance is required).
Last Day to Withdraw 11/08/15
Please note the University Policy on Cheating and Plagarism
University policy 3342-3-18 requires that students with disabilities be provided reasonable accommodations to ensure their equal access to course content. If you have a documented disability and require accommodations, please contact the instructor at the beginning of the semester to make arrangements for necessary classroom adjustments. Please note, you must first verify your eligibility for these through Student Disability Services (contact 330-672-3391 or visit www.kent.edu/sas for more information on registration procedures).