#include <App3D.h>
Inherits AppInterface.
Inherited by ExampleApp.
List of all members.
Detailed Description
Definition at line 21 of file App3D.h.
Constructor & Destructor Documentation
| App3D::~App3D |
( |
|
) |
[virtual] |
Member Function Documentation
| bool App3D::Configure |
( |
void |
|
) |
[virtual] |
| Ogre::SceneManager * App3D::GetSceneManager |
( |
void |
|
) |
const |
| virtual char* App3D::GetWindowTitle |
( |
void |
|
) |
const [protected, pure virtual] |
| const char * App3D::GetWorkingDirectory |
( |
void |
|
) |
const |
| bool App3D::HasPixelShader2 |
( |
void |
|
) |
const |
| void App3D::InitCamera |
( |
Ogre::Camera * |
cam = 0 |
) |
[virtual] |
| void App3D::InitGUIManager |
( |
void |
|
) |
[virtual] |
| void App3D::InitSceneManager |
( |
Ogre::SceneManager * |
sm = 0 |
) |
[virtual] |
| void App3D::InitViewport |
( |
Ogre::Viewport * |
vp = 0 |
) |
[virtual] |
| bool App3D::IsVisible |
( |
void |
|
) |
const [virtual] |
| void App3D::OnAppShutdown |
( |
void |
|
) |
[virtual] |
| void App3D::PostConfigure |
( |
const char * |
defaultResourceConfigurationPath, |
|
|
bool |
recursive | |
|
) |
| | [virtual] |
| void App3D::PreConfigure |
( |
void |
|
) |
[virtual] |
| void App3D::Render |
( |
AppTime |
curTimeMS |
) |
[virtual] |
SINCE WE ARE CALLING OGRE EXCEPTIONS ARE POSSIBLE HERE
Reimplemented in ExampleApp.
Definition at line 37 of file App3D.cpp.
| void App3D::SetState |
( |
int |
stateType, |
|
|
RunnableState * |
state | |
|
) |
| | [virtual] |
| void App3D::SetVisible |
( |
bool |
_isVisible |
) |
[virtual] |
| bool App3D::ShouldQuit |
( |
void |
|
) |
const [virtual] |
| const char * App3D::TakeScreenshot |
( |
const char * |
prefix, |
|
|
const char * |
suffix | |
|
) |
| | |
| void App3D::Update |
( |
AppTime |
curTimeMS, |
|
|
AppTime |
elapsedTimeMS | |
|
) |
| | [virtual] |
| void App3D::UpdateDefault |
( |
AppTime |
curTimeMS, |
|
|
AppTime |
elapsedTimeMS | |
|
) |
| | [protected] |
Member Data Documentation
The documentation for this class was generated from the following files: