Classes | Namespaces

ReplicaManager.h File Reference

Contains class ReplicaManager. This system provides management for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...

#include "NativeFeatureIncludes.h"
#include "Export.h"
#include "RakNetTypes.h"
#include "DS_OrderedList.h"
#include "PluginInterface2.h"
#include "NetworkIDObject.h"
#include "DS_Queue.h"
#include "ReplicaEnums.h"
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Classes

class  ReceiveConstructionInterface
class  SendDownloadCompleteInterface
class  ReceiveDownloadCompleteInterface
class  ReplicaManager
 A management system for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...
struct  ReplicaManager::CommandStruct
struct  ReplicaManager::RegisteredReplica
struct  ReplicaManager::RemoteObject
struct  ReplicaManager::ReceivedCommand
struct  ReplicaManager::ParticipantStruct

Namespaces

namespace  RakNet
 

Forward declaration.



Detailed Description

Contains class ReplicaManager. This system provides management for your game objects and players to make serialization, scoping, and object creation and destruction easier.

This file is part of RakNet Copyright 2003 Jenkins Software LLC

Usage of RakNet is subject to the appropriate license agreement.

Definition in file ReplicaManager.h.