This is the complete list of members for
GridSectorizer, including all inherited members.
AddEntry(void *entry, const float minX, const float minY, const float maxX, const float maxY) | GridSectorizer | |
cellHeight | GridSectorizer | [protected] |
cellOriginX | GridSectorizer | [protected] |
cellOriginY | GridSectorizer | [protected] |
cellWidth | GridSectorizer | [protected] |
Clear(void) | GridSectorizer | |
GetEntries(DataStructures::List< void * > &intersectionList, const float minX, const float minY, const float maxX, const float maxY) | GridSectorizer | |
grid | GridSectorizer | [protected] |
gridCellHeightCount | GridSectorizer | [protected] |
gridCellWidthCount | GridSectorizer | [protected] |
gridHeight | GridSectorizer | [protected] |
GridSectorizer() | GridSectorizer | |
gridWidth | GridSectorizer | [protected] |
Init(const float _maxCellWidth, const float _maxCellHeight, const float minX, const float minY, const float maxX, const float maxY) | GridSectorizer | |
invCellHeight | GridSectorizer | [protected] |
invCellWidth | GridSectorizer | [protected] |
PositionCrossesCells(const float originX, const float originY, const float destinationX, const float destinationY) const | GridSectorizer | [protected] |
WorldToCellX(const float input) const | GridSectorizer | [protected] |
WorldToCellXOffsetAndClamped(const float input) const | GridSectorizer | [protected] |
WorldToCellY(const float input) const | GridSectorizer | [protected] |
WorldToCellYOffsetAndClamped(const float input) const | GridSectorizer | [protected] |
~GridSectorizer() | GridSectorizer | |