, including all inherited members.
| AckTimeout(RakNetTimeMS curTime) | ReliabilityLayer | |
| ApplyNetworkSimulator(double _maxSendBPS, RakNetTime _minExtraPing, RakNetTime _extraPingVariance) | ReliabilityLayer | |
| AreAcksWaiting(void) | ReliabilityLayer | |
| GetAckPing(void) const | ReliabilityLayer | |
| GetNextSendTime(void) const | ReliabilityLayer | |
| GetStatistics(RakNetStatistics *rns) | ReliabilityLayer | |
| GetTimeBetweenPackets(void) const | ReliabilityLayer | |
| GetTimeLastDatagramArrived(void) const | ReliabilityLayer | [inline] |
| GetTimeoutTime(void) | ReliabilityLayer | |
| HandleSocketReceiveFromConnectedPlayer(const char *buffer, unsigned int length, SystemAddress systemAddress, DataStructures::List< PluginInterface2 * > &messageHandlerList, int MTUSize, SOCKET s, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3, CCTimeType timeRead) | ReliabilityLayer | |
| IsCheater(void) const | ReliabilityLayer | |
| IsDeadConnection(void) const | ReliabilityLayer | |
| IsNetworkSimulatorActive(void) | ReliabilityLayer | |
| IsOutgoingDataWaiting(void) | ReliabilityLayer | |
| KillConnection(void) | ReliabilityLayer | |
| Receive(unsigned char **data) | ReliabilityLayer | |
| ReliabilityLayer() | ReliabilityLayer | |
| Reset(bool resetVariables, int MTUSize) | ReliabilityLayer | |
| Send(char *data, BitSize_t numberOfBitsToSend, PacketPriority priority, PacketReliability reliability, unsigned char orderingChannel, bool makeDataCopy, int MTUSize, CCTimeType currentTime, uint32_t receipt) | ReliabilityLayer | |
| SetEncryptionKey(const unsigned char *key) | ReliabilityLayer | |
| SetSplitMessageProgressInterval(int interval) | ReliabilityLayer | |
| SetTimeoutTime(RakNetTimeMS time) | ReliabilityLayer | |
| SetUnreliableTimeout(RakNetTimeMS timeoutMS) | ReliabilityLayer | |
| Update(SOCKET s, SystemAddress systemAddress, int MTUSize, CCTimeType time, unsigned bitsPerSecondLimit, DataStructures::List< PluginInterface2 * > &messageHandlerList, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3) | ReliabilityLayer | |
| ~ReliabilityLayer() | ReliabilityLayer | |