Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready. More...
#include "NativeFeatureIncludes.h"
#include "PluginInterface2.h"
#include "DS_OrderedList.h"
Go to the source code of this file.
Classes | |
class | ReadyEvent |
Peer to peer synchronized ready and unready events. More... | |
struct | ReadyEvent::RemoteSystem |
struct | ReadyEvent::ReadyEventNode |
Enumerations | |
enum | ReadyEventSystemStatus { RES_NOT_WAITING, RES_WAITING, RES_READY, RES_ALL_READY, RES_UNKNOWN_EVENT } |
Ready event plugin. This enables a set of systems to create a signal event, set this signal as ready or unready, and to trigger the event when all systems are ready.
This file is part of RakNet Copyright 2003 Jenkins Software LLC
Usage of RakNet is subject to the appropriate license agreement.
Definition in file ReadyEvent.h.