SocketLayer Member List

This is the complete list of members for SocketLayer, including all inherited members.
AssociateSocketWithCompletionPortAndRead(SOCKET readSocket, unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer)SocketLayer
Connect(SOCKET writeSocket, unsigned int binaryAddress, unsigned short port)SocketLayer
CreateBoundSocket(unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned int sleepOn10048)SocketLayer
CreateBoundSocket_PS3Lobby(unsigned short port, bool blockingSocket, const char *forceHostAddress)SocketLayer
DomainNameToIP(const char *domainName)SocketLayer
GetLocalPort(SOCKET s)SocketLayer [static]
GetMyIP(char ipList[MAXIMUM_NUMBER_OF_INTERNAL_IDS][16], unsigned int binaryAddresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS])SocketLayer
GetSocketLayerOverride(void) const SocketLayer [inline]
GetSubNetForSocketAndIp(SOCKET inSock, RakNet::RakString inIpString)SocketLayer
GetSystemAddress(SOCKET s)SocketLayer [static]
Instance()SocketLayer [inline, static]
IsPortInUse(unsigned short port, const char *hostAddress=0)SocketLayer [static]
RawRecvFromNonBlocking(const SOCKET s, unsigned short remotePortRakNetWasStartedOn_PS3, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNetTimeUS *timeRead)SocketLayer
RecvFrom(const SOCKET s, RakPeer *rakPeer, int *errorCode, RakNetSmartPtr< RakNetSocket > rakNetSocket, unsigned short remotePortRakNetWasStartedOn_PS3)SocketLayer
RecvFromBlocking(const SOCKET s, RakPeer *rakPeer, unsigned short remotePortRakNetWasStartedOn_PS3, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNetTimeUS *timeRead)SocketLayer [static]
SendTo(SOCKET s, const char *data, int length, const char ip[16], unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3)SocketLayer
SendTo(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3)SocketLayer
SendTo_360(SOCKET s, const char *data, int length, const char *voiceData, int voiceLength, unsigned int binaryAddress, unsigned short port)SocketLayer
SendTo_PC(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port)SocketLayer
SendTo_PS3Lobby(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3)SocketLayer
SendToTTL(SOCKET s, const char *data, int length, const char ip[16], unsigned short port, int ttl)SocketLayer
SetDoNotFragment(SOCKET listenSocket, int opt)SocketLayer [static]
SetNonBlocking(SOCKET listenSocket)SocketLayer
SetSocketLayerOverride(SocketLayerOverride *_slo)SocketLayer
SocketLayer()SocketLayer
Write(const SOCKET writeSocket, const char *data, const int length)SocketLayer
~SocketLayer()SocketLayer