, including all inherited members.
| AssociateSocketWithCompletionPortAndRead(SOCKET readSocket, unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer) | SocketLayer | |
| Connect(SOCKET writeSocket, unsigned int binaryAddress, unsigned short port) | SocketLayer | |
| CreateBoundSocket(unsigned short port, bool blockingSocket, const char *forceHostAddress, unsigned int sleepOn10048) | SocketLayer | |
| CreateBoundSocket_PS3Lobby(unsigned short port, bool blockingSocket, const char *forceHostAddress) | SocketLayer | |
| DomainNameToIP(const char *domainName) | SocketLayer | |
| GetLocalPort(SOCKET s) | SocketLayer | [static] |
| GetMyIP(char ipList[MAXIMUM_NUMBER_OF_INTERNAL_IDS][16], unsigned int binaryAddresses[MAXIMUM_NUMBER_OF_INTERNAL_IDS]) | SocketLayer | |
| GetSocketLayerOverride(void) const | SocketLayer | [inline] |
| GetSubNetForSocketAndIp(SOCKET inSock, RakNet::RakString inIpString) | SocketLayer | |
| GetSystemAddress(SOCKET s) | SocketLayer | [static] |
| Instance() | SocketLayer | [inline, static] |
| IsPortInUse(unsigned short port, const char *hostAddress=0) | SocketLayer | [static] |
| RawRecvFromNonBlocking(const SOCKET s, unsigned short remotePortRakNetWasStartedOn_PS3, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNetTimeUS *timeRead) | SocketLayer | |
| RecvFrom(const SOCKET s, RakPeer *rakPeer, int *errorCode, RakNetSmartPtr< RakNetSocket > rakNetSocket, unsigned short remotePortRakNetWasStartedOn_PS3) | SocketLayer | |
| RecvFromBlocking(const SOCKET s, RakPeer *rakPeer, unsigned short remotePortRakNetWasStartedOn_PS3, char *dataOut, int *bytesReadOut, SystemAddress *systemAddressOut, RakNetTimeUS *timeRead) | SocketLayer | [static] |
| SendTo(SOCKET s, const char *data, int length, const char ip[16], unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3) | SocketLayer | |
| SendTo(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3) | SocketLayer | |
| SendTo_360(SOCKET s, const char *data, int length, const char *voiceData, int voiceLength, unsigned int binaryAddress, unsigned short port) | SocketLayer | |
| SendTo_PC(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port) | SocketLayer | |
| SendTo_PS3Lobby(SOCKET s, const char *data, int length, unsigned int binaryAddress, unsigned short port, unsigned short remotePortRakNetWasStartedOn_PS3) | SocketLayer | |
| SendToTTL(SOCKET s, const char *data, int length, const char ip[16], unsigned short port, int ttl) | SocketLayer | |
| SetDoNotFragment(SOCKET listenSocket, int opt) | SocketLayer | [static] |
| SetNonBlocking(SOCKET listenSocket) | SocketLayer | |
| SetSocketLayerOverride(SocketLayerOverride *_slo) | SocketLayer | |
| SocketLayer() | SocketLayer | |
| Write(const SOCKET writeSocket, const char *data, const int length) | SocketLayer | |
| ~SocketLayer() | SocketLayer | |