#include <InternalPacket.h>
Inherits InternalPacketFixedSizeTransmissionHeader.
Public Types | |
enum | AllocationScheme { NORMAL, REF_COUNTED } |
How to alloc and delete the data member. More... | |
Public Attributes | |
MessageNumberType | messageInternalOrder |
Identifies the order in which this number was sent. Used locally. | |
bool | messageNumberAssigned |
RakNetTimeUS | creationTime |
Was this packet number used this update to track windowing drops or increases? Each packet number is only used once per update. | |
RakNetTimeUS | nextActionTime |
The resendNext time to take action on this packet. | |
BitSize_t | headerLength |
unsigned char * | data |
Buffer is a pointer to the actual data, assuming this packet has data at all. | |
enum InternalPacket::AllocationScheme | allocationScheme |
How to alloc and delete the data member. | |
InternalPacketRefCountedData * | refCountedData |
unsigned char | timesSent |
How many attempts we made at sending this message. | |
PacketPriority | priority |
The priority level of this packet. | |
uint32_t | sendReceiptSerial |
If the reliability type requires a receipt, then return this number with it. | |
InternalPacket * | resendPrev |
InternalPacket * | resendNext |
InternalPacket * | unreliablePrev |
InternalPacket * | unreliableNext |
Holds a user message, and related information Don't use a constructor or destructor, due to the memory pool I am using
Definition at line 73 of file InternalPacket.h.
How to alloc and delete the data member.
Definition at line 92 of file InternalPacket.h.
How to alloc and delete the data member.
Was this packet number used this update to track windowing drops or increases? Each packet number is only used once per update.
When this packet was created
Definition at line 84 of file InternalPacket.h.
unsigned char* InternalPacket::data |
Buffer is a pointer to the actual data, assuming this packet has data at all.
Definition at line 90 of file InternalPacket.h.
Definition at line 88 of file InternalPacket.h.
Identifies the order in which this number was sent. Used locally.
Definition at line 76 of file InternalPacket.h.
Has this message number been assigned yet? We don't assign until the message is actually sent. This fixes a bug where pre-determining message numbers and then sending a message on a different channel creates a huge gap. This causes performance problems and causes those messages to timeout.
Definition at line 80 of file InternalPacket.h.
The resendNext time to take action on this packet.
Definition at line 86 of file InternalPacket.h.
The priority level of this packet.
Definition at line 104 of file InternalPacket.h.
Definition at line 100 of file InternalPacket.h.
Definition at line 110 of file InternalPacket.h.
Definition at line 110 of file InternalPacket.h.
If the reliability type requires a receipt, then return this number with it.
Definition at line 106 of file InternalPacket.h.
unsigned char InternalPacket::timesSent |
How many attempts we made at sending this message.
Definition at line 102 of file InternalPacket.h.
Definition at line 110 of file InternalPacket.h.
Definition at line 110 of file InternalPacket.h.